
Unfortunately, The Walking Dead also struggles with gameplay. It represents a marvellous awareness of the reasoning behind a player's judgement, and I am glad they acknowledge that with a conversation response.

I immediately saw through her ploy and acted accordingly, and I was pleasantly surprised that Episode 5 allowed me to briefly explain that to a character. I especially like a specific conversation option regarding the end of Episode 4, involving a hostage situation and a crazy power hungry dictator. Given how many companies consistently lie about offering you choices and meaningful branches, it was refreshing seeing how many things only happened to me because of my decisions in the past four chapters. The final episode does stands out for properly acknowledging past actions and creating repercussions around it. Jesus even misunderstood what I meant and kinda hit on me. Even Jesus comes back for a short while, bringing along some Kingdom troops to help deal with the horde surrounding Richmond. Javi stabs and shoots zombies, drives vehicles, runs around, and even gets to climb stuff, providing lots of engaging happenings. Weirdly, the credit breakdown was at times more enlightening than experiencing the events first hand.īut From the Gallows is quite intense during said events, constantly intercalating conversation pieces with more interactive cutscenes.

That’s a problem this season as a whole seems to struggle with - at the credits I got a summary of my actions, and the descriptions expanded upon the context of my choices in a way the game’s writing and narrative just never managed to convey. Javi and Richmond are left in an interesting position as the game ends, and the game doesn’t make it abundantly clear what may happen from now on.

Weirdly, some very important decisions and ideas that could have been touched upon are not. The nature of these last interactions prevent the game from dragging along, but just barely - by the moment the sixth and final part of Episode 5 starts, it’s hard not to feel the story has run out of places to go.īecause getting a haircut is always such an exciting endeavour. That hastiness does permeate the rest of the chapter all the relevant plot beats are solved in little over an hour, leaving the last 15 minutes to dally along with very little content. It is a shameful execution that borders on the disgusting, as none of your companions react to the death of this person they clearly care about - given how much thought and effort is put into every other emotional moment of A New Frontier’s run, it is despicably transparent how ignominious this attempt to reduce plotlines is. Roughly half an hour after this chapter begins, the one that didn’t die is unceremoniously killed off to write them off the story and avoid branching plotlines. While the balance between action and talk is well achieved, the game does stumble on how hasty it is to wrap up loose ends: at the end of Episode 4, you have a choice of which of two characters should die. They are a bit light on truly dramatic moments, though.Įpisode 5’s plot packs way more punch than the previous two entries, as it needs to tie up the knots and close storylines. It’s clear Telltale understands gameplay has a flow, just like storytelling does. The game drops you right in the middle of the action, but manages to slowly ramp up the interactive cutscenes intensity to avoid swamping the player. Soon enough, we’re back where we left off on Episode 4, with Javi and Clementine surrounded by a horde. Dealing with Javi and Dave’s father a month before the apocalypse started, this brief glimpse of life before zombies doesn’t provide as much backstory as in previous episodes, but works as an emotional set up for the chapter about to come. Like previous chapters, Episode 5 starts with a flashback. You can read my review of previous episodes as well as in-depth look of the game itself here. This article will cover mainly Episode 5 and the series’ conclusion, without spoilers. Running around 90 minutes like most Telltale entries, Episode 5: From the Gallows wraps up the storyline in a satisfying manner while setting the stage for Clementine’s next adventure. The final episode of Telltale’s The Walking Dead: A New Frontier is finally here, and it’s an action packed experience. Reviews // 2nd Jun 2017 - 5 years ago // By Marcello Perricone The Walking Dead: A New Frontier - Episode 5 Review
